📝 Description
This project involved creating an interactive game coded in C, designed to run on embedded hardware using a WiringPi toolkit.
Hardware Integration:
Utilized the WiringPi library to interface with hardware input/output ports.
Connected various hardware components, such as buttons, LEDs, and sensors, to build an engaging gameplay experience.
Game Development:
Designed the game logic to interact with the hardware in real-time.
Incorporated hardware responses, such as LED lighting and button feedback, into gameplay mechanics.
Cross-Compilation:
Used cross-compilation tools to build the project for execution on an embedded system.
Debugged and optimized the code to ensure smooth operation on the hardware.
Hands-on Practical Work:
Focused on applying embedded systems concepts in a practical environment.
Integrated both software and hardware to produce a functional and interactive product.
🧠 What I learned with it
Through this project, I gained experience in:
Interfacing hardware and software using the WiringPi library.
Developing real-time applications for embedded systems.
Applying cross-compilation techniques to execute C programs on hardware platforms.
Debugging and optimizing embedded code for efficient performance.
Understanding the interplay between hardware and software in a practical embedded environment.
Designing game mechanics that leverage hardware capabilities for interaction.
Gaining hands-on experience in embedded systems development and troubleshooting.